Dragon Ball FighterZ: Z-Union and More Updates in March 16 Patch

Posted on March 14, 2018

Bandai Namco Entertainment has announced on March 16, 2018, Dragon Ball FighterZ will be getting a new patch. This includes the addition of a new mode, gameplay fixes, updates to ring matches, and other new additions. Take a look at the complete patch notes below:

MODES

  • REPLAY CHANNEL: To enable implementation of the below gameplay adjustments (see “GAMEPLAY” section), recorded data from Replay Channel will be erased
  • WORLD MATCH: Changed rematch system to 3 matches in both Ranked and Casual World Match
  • RING MATCHES: Improved match-making and server stability

GAMEPLAY

  • SSGSS GOKU: Fixed a bug that makes “x10 Kaioken Kamehameha” combo continue even if the opponent gets away from the attacks
  • CAPTAIN GINYU: Fixed a bug that makes Ginyu Force members collide with the opponent character and sometimes interrupts the latter’s attacks
  • NAPPA: Fixed a bug that makes Saibamen collide with the opponent character and sometimes interrupts the latter’s attacks
  • ALL CHARACTERS: Fixed a bug that makes characters float in the air if Dragon Rush Clash happens when landing from mid-air back step
  • ALL CHARACTERS: Fixed a bug that makes main characters say the wrong name when calling a Z-Change or Z-Assist
  • ALL CHARACTERS: Fixed a bug that alters the hit box of Z-Assist characters under certain circumstances
  • HIT/SSGSS GOKU/SSGSS VEGETA: Fixed a bug that triggers Z-Change voice over dialogues instead of Z-Assist ones

NEW FEATURES

  • Z-UNION: Added Z-Union feature that enables players to join “Unions” (fan clubs) of their favorite character and get special rewards. And the longer you stay in a Union, the better the rewards become.
  • GAME LOBBY: Added the possibility to leave the Lobby by using the stairs at the entrance
  • OFFLINE LOBBY: Added option to enter the Offline Lobby from title screen

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