Dragon Ball Xenoverse: Online vs Local Multiplayer Comparison

Dragon Ball Xenoverse will allow players to participate in various forms of multiplayer gameplay. We’ve seen online battles, local battles, co-op, 1-vs-1, 2-vs-2, and 3-vs-3. One thing fans have noticed are differences between all of the footage of the game that’s been released. The differences, visually, stem from the fact some footage is from the PS3 network test (“the beta”) that took place earlier this year and other footage is from a PS4 demo Bandai Namco is showing off at various gaming events around the world. When the final version of the game comes out, all versions of the game will be the same, except the current generation (PS4, Xbox One, and probably PC) versions will have better visuals than the previous generation of consoles (PS3/Xbox 360).

From a technical standpoint, as we mentioned before, there are different forms of multiplayer gameplay. Our pal Anime Games Online took the initiative to create a comparison between the types, showing what differs between a 1-vs-1 online match, a 1-vs-1 local match, a 1-vs-1 match with the CPU, and battles with more than 2 characters fighting. For those unfamiliar with the term, local refers to two players fighting using one console in the same physical vicinity. For example, if you and a friend are sitting next to each other playing a game, you are engaging in local multiplayer gameplay.

One thing we at Anime Games Online noticed is aside from the number of characters fighting, online gameplay and battles against the CPU are extremely similar. The big differences comes in local multiplayer. In the online and CPU battles, the focus is on just one character, the one being controlled by the player, like Dragon Ball Z: Battle of Z. A player would have to lock on (designated by the yellow lock-on circle) to the opponent to guarantee the opponent would be in the picture, even in 1-vs-1 matches. For local multiplayer, the camera shows both characters at all times, similar to Naruto Storm Revolution. The player seems to be automatically locked-on to the opponent at all times (no yellow lock-on circle). This might change in the final version of Dragon Ball Xenoverse, but the comparison holds true when viewing these early builds of the game.

Below are full matches of each type of gameplay. Keep in mind these are from earlier builds of Xenoverse and the final version of the game will most likely look better.

Player vs CPU 1-vs-1
(Console: PS4)

Player vs Player 1-vs-1 Local Multiplayer
(Console: PS4)

Player vs Player 1-vs-1 Online Multiplayer
(Console: PS3)

Players and CPU mixed 3-vs-3 Online Multiplayer
(Console: PS3)

Dragon Ball Xenoverse will be making it’s way to the PC, PS4, PS3, Xbox One and Xbox 360. It will offer in-game transformations, characters with the most detailed facial expressions ever seen in the Dragon Ball universe and new cel shaded graphics. Players will be able to create their own character and take it into battle to fight against familiar faces from the world of Dragon Ball and the created characters of other players online. Dragon Ball: Xenoverse is in development by Dimps (the company behind the Budokai series) and will be published by Bandai Namco Games in Japan on February 5th, Europe on February 13th and North America on February 17th.